From the time of birth humans have had their hair and until they close their eyes, except under special circumstances, this natural jewelry also follows us to the grave.

For those who are interested in scientific research, the hair is a long fibrous horn structure, a derivative of the skin epidermis, covering the scalp of the person. Hair is mainly composed of keratin, calcium, rich in biotin, zinc, sulfur and nitrogen. Hair color and shape are an important anthropological sign. Hair can be black, brown, blonde, hung, platinum, red … can be straight, curly, wavy … Hair and its beauty history also originated quite early in ancient Egypt and Rome. but it was not until 1872, when Marcel Grateau invented a machine that used heat to perform fake hair curling, was considered as a memorable turning point for the birth of the beauty industry. Great.

Cuối cùng thì các trò chơi có đạt cảnh giới đồ họa như thật hay không?

In the end, does the game have a realistic graphics? Graphics are an everlasting problem of any video game, even if gamers are not interested, they are still exposed by NSX as an advertising tool.

The history of the hairdressing industry also records Karl Nessler (1872–1951), a German hairdresser as the ancestor of the industry when he combined the use of a heat generator simultaneously with curling iron to create a haircut. permanent wave. This method, also known as hot perm, is different from the cold perm technique invented in 1939 by Arnold Willatt, the famous American hairdresser. History is very interesting but unfortunately it has nothing to do with the discussion today because I want to talk about the hairs that startled people to look back, it turns out after all these years of technology has advanced. unpredictable.

In the early years, hair was something to play for

Before Mario, there were many game characters that were favored by NSX for a long, smooth hair, but at the time the graphics technology stopped at each pixel, the smooth concept like Sunsilk was also very infinite. Recognizing that limitation, the NSX quickly let their characters wear hats, turban, wear iron armor (Super Mario, Arabian, Zelda, Mega Man, Metroid), handsome short hair (Karateka, Kung Fu, Double Dragon , Jackal, Metal Gear) or more definitely a race without hair that looks as good as Duck Tales, Battletoads or Kirby. During the next decade, the concept of long hair and short hair of the characters in the game was not clearly defined because by the graphical power of that time they looked no different.

Trước khi có mái tóc chuẩn đến từng sợi, người ta từng có những quả đầu như thế này trong game

It sounds very important, but the concern of 8X gamers that day is whether or not there is a game to play, not how bad the character is. This can be evidenced by the fact that many people later playing the old games or the sequels all feel a bit unsatisfied. This is because when the sticky rice has gone away, people will not be able to control it compared to the sesame rice ball in the past and feel it is a little unattractive. While there are times when I’m still nostalgic about what went along throughout my childhood, it’s hard to find the feeling of nostalgia when the screen shows characters with 8-bit graphics. I have many friends like that, even my own self is like that when there are titles if I just heard the name, I see a sky of memories but bought it after a few years and still haven’t touched it yet.

The hair is like a piece of firewood on PS1 days, it rained

At the end of the graphics phase with 8-bit pixels, the 8X gamer started overwhelmed with the period when 3D graphics began to storm with the appearance of the PlayStation. Talking about the competition in the field of 3D graphics, in fact, Sony still has many other companies involved in the share of a very lucrative market share such as the Nintendo N64 or the legendary Genesis machine. SEGA production. Unfortunately, the small market of Vietnam at that time certainly did not have enough users to recruit any other giants besides Sony, so in the minds of the first 8X gamers, when it comes to old memories they will still be familiar with the rectangular gray machine more than anything else.

Trước khi có mái tóc chuẩn đến từng sợi, người ta từng có những quả đầu như thế này trong game

At that time, the character’s hair in the game received a lot of grooming to say is extremely large. From the different colors of the face of the 8-bit era, now the hair has the length, thickness and clear lines so that anyone who looks at it will surely know it is a hair, not Must have some mess to put on the character’s head. If we look at today’s standards, of course, we can see that those filthy bunch looked gross but in the late 90s of the last century, it was really a great revolution when the roof The hair is now able to move independently of the body (even without any physical rules) rather than the accompanying set.

Trước khi có mái tóc chuẩn đến từng sợi, người ta từng có những quả đầu như thế này trong game

Entering the 21st century, along with the space-level leap of new generation consoles or super-powerful graphics cards, the taste of gamers is starting to be more pampering. They begin to complain that Tidus’s hair in Final Fantasy X looks so fake because after going through hundreds of thousands of battles, it is still smooth and retains gluey strokes exactly like Bae Yong Joon’s grooming in the series. Winter Sonata movie. Interestingly, Tidus’ hair in the game looked exactly like the extremely trendy hair at the time for the Korean actor, who was making the hearts of millions of Asian girls sobbing at the time. After complaining about Tidus’s hair, a series of other characters also began to be targeted because of hair problems. In fact, it is also difficult to blame them when the graphics are getting more beautiful, the higher the public taste is understandable.

Without PS5 people already own the standard hair

This still has to wait a few more months, when Final Fantasy VII Remake is officially released to discuss. But at least when watching the latest gameplay trailer of this blockbuster, the people were able to admire with the play of Square Enix when Cloud’s hair (though still looks ugly and extremely non-physical) has a foot. really certain in … every hair. If previously the movement of the hair on the PS2 or even the PS3 was still limited in large hair clusters that made the player feel like the Gypsy in the game was always in the state of using 24/24 hairspray, in the new trailer most of Cloud’s hair was able to move individually whenever a certain gust of wind passed by.

Except for the reddish-yellow and reddish-yellow rape of Cloud and Reno, thank God that the hair of most of the remaining characters of the FFVII Remake is polished in a practical way. This mission received positive feedback from the gaming community in the case of Tifa, Barret when both had heads that looked very ordinary and remember, just like in real life is a dark goal. Most games that have excellent graphics are pursuing. Besides, many people who love Aerith with bobbing brown hair and gently curled tops can make the hearts of every 8X man who ever loved her this year have the opportunity to sob more times. again.

Trước khi có mái tóc chuẩn đến từng sợi, người ta từng có những quả đầu như thế này trong game

In short, before the hair looks similar in real life to seven or eight parts like today, gamers have experienced countless countless hair models that everyone saw in the 80s and 90s. of the last century. PS5 will not be released until later this year, until then it will not be known if this system will help the hair of the characters in the game look much nicer than its brother, but it is definitely a The topic will be discussed in the near future.