The common feature of Bleeding Edge or the “Overwatch” knockoff games is that they attract a large number of players initially but very quickly regress.
Just like the MOBA genre many years ago, Bleeding Edge or its brothers are in the MOBA combination shooting genre – or more commonly called Overwatch-like games are starting to regress. They all have a similar point is very attractive to players in the beginning, but then slowly faded away and keep calm and can’t break up.
Bleeding Edge has just launched a few days ago and it has received a lot of positive reviews about the gameplay, when it came out with a product that is easy to access, fun and especially does not have the “tryhard” as the game. other. Bleeding Edge balances characters from close-range and long-range combat, as well as has additional physical bars to help players dodge attacks. This makes it a lot easier to play, because newbies will not encounter the case of poking their heads out and being shot in the middle of the head and dying like other shooters.
However, one thing that most Bleeding Edge players agree is that this game will likely only float for a short time and will sink soon if there is no new content. The reason is because the Bleeding Edge play style is very single color and does not show the skill of the player, its action style is very slow and more focused on the target occupation than the ability competition.
This situation is very similar to the MOBA FPS games like Overwatch, that they always have a very good start and attract a large number of players, but then slowly sink in. too, the exact word is “soon to bloom and fade.”
It can be said that this time is still the golden period of the MOBA genre combined with shooting, since Overwatch gave birth to this game series, we can see how attractive it is, actually before that. Not to mention Team Fortress 2, but it hasn’t created a major trend like Overwatch. This game series came into the situation when people were getting fed up with MOBA and were looking for something more novel, incidentally, the combination of shooting guns attracted a new number of players eager to learn.
Overwatch and its juniors like Bleeding Edge have a big advantage in that it strikes the strange psychology of most people, unlike traditional MOBA with wide viewing angles and restrictive goals, then this genre deals High individual processing phase comes with a first-person perspective that gives you a sense of liveliness and excitement on the battlefield. Moreover, eliminating the purchase mechanism and allowing the character to rotate at any time, it is very accessible and anyone can rush in to play (rather than having to remember a long pile of recipes like apple juice) of Dota 2).
With Overwatch setting a standard on how to design characters, screens and more for this genre. MOBA games that combine FPS were born like mushrooms after the rain in the past, can include basket goods such as: Paladins, Battleborn, Apex Legends and most recently Bleeding Edge, they all create certain mutations and attracted a lot of players, but only briefly before sinking.
Even the current Overwatch is struggling to maintain its player population, its appeal has dropped significantly since its launch. Even when the game launched its own tournament with the franchise system, the number of viewers only progressed in the early stages, not the necessary surge.
Blizzard is still trying to release Overwatch 2 to hold back, but that is a long time ago, the situation of other games like Apex Legends is similar – agree that Apex Legends has created a frenzy when born. , but over time it also gradually cooled down significantly. Bleeding Edge is getting into the footsteps of the seniors, when a lot of people praised and excited about it, but most of them just treat this as entertainment, not intending to stick for long.
There are plenty of reasons for this, but mostly due to the nature of these games. First, the core of MOBA FPS is to fight hand-to-hand, not around the goal (because your battlefield is already a winning target), it forces players in a small range to catch. forcing them to plunge into each other continuously. This has a good point in reducing the time of the game, but also a bad point is the quite destructive tactics of the whole map.
Moreover, MOBA FPS games mostly do not have a map system (Bleeding Edge has a mod but cannot be counted as a map), which obviously loses the best part of MOBA which is the way to build multi-character characters. format. It’s also because there are no items to balance or create new content that is quite annoying, because there are only new generals or new maps around, while traditional MOBA can change the way of character building. Based on the map, a new meta has changed.
In the end, games like Bleeding Edge are easy to access, which means that players will also quickly grasp all the good things about it, easy to come and go, so it is not strange that the initial excitement part has ended. , then people will leave that game very quickly to find a different “strange” product.