Nearly 20 years ago, Diablo 2 had shaped the RPG game, but Diablo 4 would be hard to do that especially when Blizzard was at its current decline.
It can be said that fans have never lost faith in Diablo 4 and Blizzard as it is now, when the “super product” Warcraft III: Reforged has been like a drop of water, breaking down everything that this big man built. nearly 3 decades. Many people say that Blizzard’s community is only now alive thanks to Hearthstone and World of Warcraft, two games that have been carrying everything over the years.
Diablo 4 may be the lifeline to help Blizzard once again return to his throne, but whether it will succeed or not, as the current genre of tight guillotine-hoe plow has grown to near saturation. , as well as a ton of excellent games born throughout the years.
Firstly, the value that Blizzard brings to the world with Diablo is not small, as it helped shape and create the standards of the Hack and slash RPG series, which exists and develops for most. later products. Thanks to the advent of Diablo, we have a clearer view of how to develop character classes, tree skill boards, equipment hierarchy, game design and a lot of other things … so to say Diablo (specifically part 2) is the foundation for modern RPGs.
But things have started to go down in the last few years, especially the disastrous debut of Diablo Immortal with the legendary saying “you don’t have a phone”. Then came Warcraft III: Reforged (Refunded) in the top rated games of all time, basically, in the past 5 years Blizzard could not produce a new game. No cursing. A lot of projects were drawn up but they were either not done yet, or were scolded like maggots from the bud.
Blizzard is beginning to carry out next-generation projects with Diablo 4 and Overwatch 2, which are expected to pull back their heyday, but it doesn’t seem that easy. Considering Diablo 4 alone, it will be hard to “alone a horse” like the juniors did before, when the current market has too many similar games.
There are many famous hack and slash RPG games inspired by Dialo such as: Titan Quest, Torchlight, Grim Dawn, Path of Exile, and most recently Wolcen: Lords of Mayhem . The good news is that these guys don’t care about being called “Diablo clone” because they’re extremely successful, like Path of Exile, for example when most gamers have experienced it. Experiment with this game said it was even better than Diablo 3.
Many years of learning and drawing lessons from Diablo, have given developers a clearer view of what gamers need. Wolcen: Lords of Mayhem is an example when it retains its core gameplay of cutting and plowing, but has upgraded a lot of things such as allowing players to switch stats freely, skills not dependent on character classes … that is, modern games themselves were able to develop themselves, based on the framework that Diablo created.
One problem that Diablo 4 will face immediately upon launch, is that it will be compared to its clones – things that have been less noticeable than in the past. Unlike other “Diablo clones” that can be mimicked and given away by the community if something goes wrong, the original Dialo 4 must be perfect and truly outstanding. Blizzard will have to do something really mutant, mutate enough to crush every game available on the market to make Dialo 4 unique – a task with a near zero difficulty. Think about what happened recently.
Certainly, when launching Diablo 4, there will be a huge number of fans putting money into it immediately, this is the benefit and also the disadvantage of a legendary game. Why Blizzard has been so afraid in recent years to make Remaster games (which other brands love to milk), because it will make it much harder to launch the sequel.
Imagine if Diablo 2 was remastered to HD while the gameplay remained the same, the veteran fans would ignore it all without concern, because unlike other games, this genre is extremely time-consuming. space. Blizzard wants Diablo 4 to be a game that has been played for years, which is hard to do if the community is still drowned with Diablo 2 Remaster.
Another thing is that after the failure of Warcraft III: Reforged, we have seen how angry the community might be if their favorite game was betrayed. It is no coincidence that Warcraft III: Reforged was rated the lowest point in history and now Blizzard is the hated publisher, not inferior to EA. Over the years Blizzard has been able to say that it is constantly betraying the trust of the fans, so it is possible to understand what the severity that people have for Diablo 4 is like.
Any wrong move with Diablo 4 can cause Blizzard to permanently collapse and never rise again, we can hardly rely on the miracle that Overwatch 2 created, when capital The current Overwatch is no longer attractive. Optimistically, Blizzard still has the “Diablo Immortal” to grab, it will probably make money with all that combined if released in China and let NetEase do what they do best – bloodsucking.
But if so, there is no need for Diablo 4 nor Blizzard anymore, what we are saying is the core values of this game series and of a large company. Blizzard cannot become a second EA, but even EA has a great game like the recently released Star Wars Jedi: Fallen Order. So for any reason, Diablo 4 is forced to succeed and succeed greatly to revive Blizzard, otherwise there probably won’t be any other opportunity.