Uncharted is a well-known PlayStation exclusive title, and even though the storyline has ended, it still has things you probably didn’t know.
In 2007, Uncharted created a breath of fresh air for the gaming industry. This is considered a nearly perfect combination between Indiana Jones and Tomb Raider. Nathan Drake becomes one of the promising new stars among treasure hunters on both widescreen and video games. Two years later, Uncharted 2 debuted with explosive cinematography, a great storyline, and extremely charismatic gameplay. Of course, this is considered the best game in the series, and it has brought the Uncharted brand to a new position in the gaming industry. It makes gamers have to spend money to buy consoles.
Unfortunately, Nathan Drake’s journey ends in Uncharted 4: A Thief’s End. Every fun must be with at the end, and the fate of Uncharted is interested gamers. Will this brand stop? Or will it start with a full reboot of the new character stream, or will Cassie Drake continue her father’s career? And did you know all the exciting things about this brand?
Uncharted is not just a shooter.
In addition to puzzles, the shooting scene is also considered an attraction of Uncharted. However, Naughty Dog has never felt this brand as a series of shooters at all. Guns or weapons are only a tiny part.
“You have a gun in your hand, and you can aim and shoot. But we think we can create a game that feels better than that. A game that makes you not only run and shoot but have to move, observe the surroundings before you can aim constantly, ” Druckmann said.
“The game is always designed to remind players that only when you find cover can we allow you to aim. That way, the battles will be much more interesting and unexpected. ”
If you’ve ever played Uncharted, you’ll find Naughty Dog’s gameplay design is exquisite. You cannot hold a gun and shoot like a superman. Enemies are always in areas you can never see. Therefore, the only action is sneaky or find a hiding place. You can aim. After killing an enemy, you will have to continue moving to the next cover area to take action. Uncharted action gameplay requires gamers to observe the terrain much more carefully.
Nathan Drake’s personality is partly based on Nolan North’s “vulnerability.”
Nathan Drake is not a perfect protagonist. He is charming but sometimes a bit silly and stupid. Although he can torture and kill people with no hands, in essence, Nathan Drake is a decent person. And Nathan’s voice actor, Nolan North, is considered the last perfect piece for the protagonist because of his “vulnerability”.
When Nolan started to win Nathan’s role, he showed a softer side that Naughty Dog saw was the right combination for their main character. “ We immediately saw the vulnerability and suspicious character in Nolan’s acting. He has some other views on masculinity. I think that is really one of the most important factors to create the main character and success of Uncharted, ” said designer Richard Lemarchand.
Uncharted is an example of the Ludonarrative Dissonance.
Ludonarrative Dissonance is a term referring to the “Conflict Between Storytelling and Gameplay” of a game. You can understand that the storyline conveys a player the content, but the gameplay does not agree with that content.
By the time Uncharted launched and gradually asserted its position in the gaming industry, the community began to argue about what was happening in the game. “Nathan Drake is a good person or a bad guy when he is willing to kill hundreds of people to get what he wants.” Sure, Nathan was defending himself at the time, but he was entirely in control of his actions. Nathan Drake did not use anesthetic or gently knockdown but killed the whole to continue his journey.
The reasons why Uncharted five is still far from being released Nathan Nathan Drake’s Adventure Journey ended in Uncharted 4: A Thief’s End and fans are looking forward to Uncharted 5. However, this is unlikely out.
That’s the Uncharted Ludonarrative Dissonance when in the story, we see Nate as a righteous, upright person and a protagonist. But the gameplay depicts Nathan as a cruel and brutal man, ready to kill for his own sake. Even after killing hundreds of such people, he still had plenty of composure and did not experience any trauma.
In 2007, Clint Hocking, Ubisoft’s creative director, coined Ludonarrative Dissonance for games that conflict between story and gameplay.
What does Naughty Dog think about this? Neil Druckmann, in an interview, said that the developer didn’t care.
Uncharted was written and directed mostly by a woman.
Like the Hollywood industry, it’s rare for a woman to lead important projects. But believe it or not, the fact that Uncharted was written and directed mostly by Amy Hennig. She was behind the success of the first to the third part, contributing to Uncharted to become one of the most successful game brands in history. However, Amy Hennig left Naughty Dog in 2014, and now she has her way with new experiences.
Amy Hennig is one of the few women who do not believe in gender discrimination, and many still report the game industry. She said the industry is professional enough to combat baseless rumors about discrimination against women. Also, because she is a woman and has also been very successful in her video game career, she said that even though she is a woman, it is unnecessary to write about a new heroine.
Uncharted 4 has support for people with disabilities.
Anyone in this world can love video games, including people with disabilities. However, not all companies pay attention to this unlucky group. This seems to make game enthusiasts something far-fetched for people with disabilities. Naughty Dog has a great approach with Uncharted 4 so that the game can reach more people.
Uncharted 4 will add more support options such as easier aiming, more Quick-Time-Events, and even play games using an analog stick. These supports make it easier for people with disabilities to experience Uncharted 4.
The “Sleazy” fashion style of Nathan Drake is widely spread.
As a treasure hunter facing many dangers, Nathan Drake seems to have a recognizable fashion sense because it is quite “sloppy”. The shirts he wears are always half put in his pants, half exposed. Many have called this style “semi-closed” or “Half-tuck”. However, it was the dusty, sloppy style that Sony sought to bring into the fashion world.
In 2011, the company created a “Half-tuck Truck” to widely promote everyone’s fashion style during New York Fashion Week. The company even hired Kourtney Kardashian for this mission. According to Nathan Drake standards, half-tuck Truck from Sony has all kinds of shirts, bracelets, and scarves. A lot of people come to try and show interest in this new fashion style.
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