If you’re tired of burdening the team in other games, then comfort yourself that in Far Cry 5, the gameplay that is not excellent has its storyline “tossing”.
As a fan of this survival war game, the Game is furious after completing Far Cry 5. The bullshit story should have quite well leveled the anger that comes from the gameplay that it “crushed” could not stand up. The whole game, therefore, suffers from a quality decline.
Plot – a false message and too confusing
As the previous article introduced the initial sense of Far Cry 5, the game story begins with the US Marshal event represented by an officer who collaborated with the local police chief to arrest Joseph Seed. His Project Eden’s Gate sect (PEG) has grown to a dangerous level when there is both a private army and acts of ignorance denounced by locals.
There are five people in, guess how many people came out?
The team went to arrest people with five members, including US Marshal officer, Sheriff Whitehorse. The protagonist is deputy police chief Rook, female deputy police chief Hudson, and deputy police chief, Pratt. The 6-seat helicopter landed in PEG’s church; the police chief asked US Marshal one last time, “did you think about it?” and he seems determined to get to the end.
When he read the arrest warrant in front of the surrounding teachers’ blazing eyes, Joseph Seed warned that his arrest would correspond to the prophecy and trigger the “collapse” of the end of the world. The helicopter carrying Joseph Seed could not go far as his teachers climbed back and forth, causing it to crash, and five members of the convoy were arrested or missing.
Joseph’s church behind murderous intent
Rook and US Marshal managed to escape, and together, they managed to escape Hope County by road to headquarters, calling for help from the National Guard, the National Guard. However, they crashed into a PEG barricade, and the car crashed into the river, US Marshal was captured, and a local veteran saved rook from his bunker.
From here, Rook begins the fight against the sect full of violence and bloodthirsty PEG. Meanwhile, Joseph officially declared that the first sign had appeared and called on the entire cult to start a pre-arranged plan. The whole cult immediately attacked Hope County to loot its possessions and used force to force people to join in preparation for the upcoming apocalypse.
The benefactor who saved Rook’s life was a Dutch veteran.
Actually, at this stage, I hope there will be twisted plot lines, knots, and unexpected revelations like Far Cry 4. But no, right at the end of a superficially hidden end, the message “leave them alone, don’t touch”. But unlike Far Cry 4’s Pagan Min, there is a compelling reason that players will break that perhaps from the beginning, non-violent solutions are useful. This section is entirely absurd.
With the evil things they do from the beginning to the end of the game, PEG is “protected” by the game’s central message that makes the player feel itself tolerates evil and that the player has no way to fight it again. All are “helpless,” stretching throughout the game until the end. Including the ending, Far Cry 5 has three different endings, but none of them ends in a “good ending”. All three endings were tinged with a dark color, and the evil was left to exist. The end does not come but not fullness.
They are killing people after burning houses blames the players, great!
And I was mostly annoyed with the lady, Faith Seed, who didn’t know if I brushed my teeth and every time I blew “aura” into my face.
Roster system – A significant bright spot
Other than the Golden Path warriors that only emptied for a while, Far Cry 5 uses a companion system tested from the Primal version with domesticated beasts, this time. It was developed for a person called Roster. In short, Roster is a powerful team of players that players can “collect” and call for support throughout the game.
The roster is a system of 3 animals, six experts, and three warriors for you to choose to use
These companions will follow players anytime, anywhere, can change people, and it is divided into two categories: Gun for Hire and Specialist. Gun for Hire is the warrior you meet throughout the game, the number can be up to hundreds, but you can only store three people in Roster. Specialists are more special warriors, including three beasts and six people with extraordinary abilities.
Each Specialist needs to perform a separate task before taking sides with the player.
You will have the experience not “was” more when fighting on the ground, that is, pilot Nick Rye or old lady near Drubman support aircraft above. All targets that can be seen from the sky will “eat bullets” if you dare touch them. Conversely, if you have the pair of Peaches mountain lions and the beautiful hunter Jess, you will have a genuine ninja team that takes down a stronghold without anyone knowing.
Vehicles used for sucking only
Various types of vehicles are added in abundance in Far Cry 5. In addition to the old land vehicles and a series of new models, a shop system has been created so you can buy cars quickly optional.
Good car, not some broken pieces on the island or the mountain
The vehicles are divided into vehicles, ships – seaplanes, airplanes, and helicopters – each group has a separate shop for players to buy and use. Once purchased, you absolutely can go to any shop of the same type and “call” it to use.
I was so excited about buying a flashy painted Buggy that I realized it worked like an upgraded version of a terrain vehicle but had four seats. And do you know how strange it feels to drive a tractor? Very interesting!
Helicopters also have many types that look good.
If in Far Cry 4 the helicopter is something like crushed, then in this version, it can not only fly, but high-end types equipped with both machine guns and missiles, aircraft too, just like that come on.
The mission system is both interesting and diverse.
The missions in the game now have a large repository spread throughout the map of Far Cry 5. There are many different types of tasks besides the “classic” types, such as plot, assassination, or hostage release. Collecting collectibles is now also made into different quest routes.
Not only, but the name of the mission is also very “troll”, such as the father of the name Hurk. Yes, you will meet not only his father but also his cousin at home. He assigned a mission to help him run for state congressman, and its name is “Make Hope Great Again” , sounds familiar?
There are also many tasks that the content itself is very pleasing. For example, after the liberation of Fall’s End, the friend’s wife Nick Rye’s labor and you drive the couple to the apartment born. The country road that day was not as quiet as usual. It was very lively.
A Prepper Stash mission again requires you to go through a haunted house built by the owner. After passing and up to the storage area, the phone will ring, and you will hear the homeowner’s cheerful voice. The haunted house is not scary, but the phone call and laugh make me a bit cold.
Should drive by yourself and never let the companion drive a helicopter
The companion roster and vehicles in Far Cry 5 are outstanding, but these two combined are disastrous. Like the previous sections, a self-driving function is added to the game, so you need to select a location and press “shift,” the car will drive itself there.
The Self-guidance system only shows up when you are in the car.
More specifically, if you intentionally enter the car in the extra seat, the partner will sit in the driver’s seat and drive. This is great because not only will the car drive itself, but you will be seated in an extra seat with no arms restrictions like the driver’s seat. You can use all your weapons to lean out the door and shoot.
When you get in the car, the companion climbed up and will help if the enemy encounters along the way.
It sounds interesting, but the self-driving function only works on asphalted roads, and on inter-village dirt roads, it stops running even though the road is wider than the asphalt. The AI itself is only optimized on the road. If you miss accompanying the helicopter, it will fail sooner or later because it flies and shoots back anything that looks hostile below.
The process arrangement is bad
For a game, arranging your travel is essential to creating a satisfying experience for the player. However, in Far Cry 5, this was combined with the plot to create a terrible disaster.
Each territory has its list of things to complete, which looks a lot like Rise of the Tomb Raider.
The game allows you to freely choose one of the three territories of the three deputy generals, who are also brothers of Joseph Seed. That led to a progression of difficulty, and drop weapons were rarely built. The enemy always held corn-like rifles such as AR-C, the original Shotgun, pistols 1911. Few enemies used high-end weapons like Magnum or RPG, and AKM or MP5SD were completely unavailable, so you can only buy it from a shop that can’t be picked outside like previous versions.
This Prestige SA50 can be purchased anytime, without waiting for an unlock.
On the other hand, because “prestige” guns are available for sale, when you “plow” enough money, you tend to buy first instead of waiting for its regular version too long to unlock according to the process. This makes versions often almost worthless. I spent 7,200 VND to buy the SA-50 prestige right from the first area, and from then to the end of the game, there were two 50cal sniper guns in the shop as well, no matter what.
The enemy is the same. It is distributed by region to encounter heavy soldiers like firefighters and machine guns initially, but they are relatively small overall.
The most gruesome is that the level resistance, every time you damage a regional leader to a certain level, will level up resistance means opening more guns and a plot bottleneck that faces directly with that leader. However, arranging for that situation is done sluggishly.
Each leader has three milestones before going to the “boss battle.”
When it reaches the mark, the enemy sends an “elite” team to grab your neck instantly anywhere. They will shoot one narcotic, and you fall unconscious. In the next scene, when awake is tied in front of the boss. It is not “softened” by realistic situations, but as he collects electricity, it is time to drag you away. A few times still, but three leaders each have three levels. You have to be removed nine times like that, so boring!
Graphics, sound as excellent as always.
It can be said that graphics and sound are two things that are hard to criticize in Far Cry 5. With perfect optimization, gamers can completely play Far Cry 5 low with the equivalent configuration of Far Cry 4. You only need your computer to run part 4. It is likely enough to play this part with a moderate definition, not too ugly. Conversely, if you play on a console or have a more powerful machine configuration, you absolutely can enjoy the “max” graphics with all the high-end effects shimmering.
All images of this article were taken at the lowest graphics mode of the game. The machine is too weak! Hu hu hu!
Though nothing superior, the sound part can be said to be equivalent to the previous versions with the mountains’ sounds, the gunfire changes when the gun is about to run out, the sound of gunshots echoes, the sound of roars well done.
They even voiced the conversation between Hurk and a Specialist in your team.
The voiceover for the companions is also made in detail. They will report situations such as changing bullets, moving, detecting the enemy, and especially praising you whenever the enemy headshot.
The quality is quite good but still not equal to the previous versions.
Because of the bad storyline and bad process arrangement, Far Cry 5 can be a qualified product to be a member of the Far Cry series but could not become the top game among the brothers.
Look like the challenge mode in Call of Duty Modern Warfare 2?
To “save”, the manufacturer also added Far Cry Arcade, but in retrospect, it was just a style of the self-created screen and promoted to get points like the previous Call of Duty Modern Wafare games. The only difference is that the manufacturer professionally creates the maps of CoD, and users create this map with high quality.
Overall, as a fan of this series, you can enjoy the gameplay attractions, ignore the plot, and not regret the disappointing results.
Minimum configuration for PC:
- Operating system: Windows 7 SP1, Windows 8.1, Windows 10 (must be 64-bit required)
- CPU: Intel Core i5-2400 @ 3.1 GHz or AMD FX-6300 @ 3.5 GHz
- Memory: 8 GB RAM
- VGA: NVIDIA GeForce GTX 670 or AMD R9 270 (2GB VRAM supports Shader Model 5.0 and above)
- DirectX: Version 9.0c
- HDD: 40 GB of free hard disk space